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Please help with verifying or updating older sections of this article. At least some were last verified for version 3.8.

This article is for the PC version of Stellaris only.

The Guest is an empire event chain that has an extremely low chance to happen every 5 years. It can only happen once per game. The event chain is completely linear, each event leading only to the next until the event chain is over.

The Guest

The appearance of a building-sized, tentacled monstrosity in the midst of [capital name] has thrown the capital into chaos. The creature seems as confused as we are by its sudden appearance, and has allowed itself to be restrained without resistance.

While many scientists already claim the creature, codenamed The Guest, to be of alien nature, others have suggested it could be a previously unknown species which had until now gone undiscovered. After all, no alien ship has been detected in orbit. The creature materialized out of nowhere, seemingly unassisted by technology.

Our confusing (and confused) visitor is currently being held in one of our research facilities.


 
Trigger conditions: Mean time to happen:

Time 60 months


We must talk to this creature!
  • Creates the The Guest first contact
Purge this invader from our capital!
  • Unity Gained: 150-100000
Fanatic Xenophobe Interrogate the invader.
  • Creates the The Guest first contact
A sacrifice.
  • Unity Gained: 150-100000
A snack from the sky!
  • Food Gained: 150-2000
One of us. One of us.
  • Gain the unique The Many-Tentacled One leader
  • The Many-Tentacled One gains the Cyborg trait

Communication Established

Our scintists have determined the wriggling tentacle motions of our guest are a form of sophisticated sign language.

To our dismay, we thus learned that the creature is embarrassed about its lack of clothing and has been repeatedly asking for appropriate garments to cover its naked appendages.

After it's suitably clad, our researchers have proposed the construction of a many-tentacled machine to better aid communication with the creature.


 
Trigger conditions:
  • The Guest
Is triggered only by:

Finishing The Guest first contact stage 1


Interesting.

The Many-Tentacled One

Our guest is very talkative, but cultural differences are making it hard for us to understand each other. We now know that the creature is female, refers to herself as "The Many Tentacled One" and seems to be a member of a spiritual order it calls the Veilfarers. But we still don't understand what this 'Jaunt' She keeps mentioning is, or how it can be responsible for her sudden appearance.

Our communication efforts continue.


 
Trigger conditions:
  • Communication Established
Is triggered only by:

Finishing The Guest first contact stage 2


Interesting.

Lost Traveler

Our researchers have finally pieced together the Many-Tentacled One's story: our guest is the head of a spiritual order focused on studying the Jaunt: a psionic technique that allows for instantaneous teleportation anywhere in the universe. Throughout the history of her species, no one has ever managed to perform a successful Jaunt... Until now.

The Many-Tentacled One is unsure about her ability to replicate the feat, and her energy reserves are currently too depleted to make another attempt.

For now, she would like to remain in our care, and will repay our hospitality by aiding our researchers.


 
Trigger conditions:
  • The Guest
Is triggered only by:

Finishing The Guest first contact stage 3


We'll welcome her as an equal.
  • Gain the unique The Many-Tentacled One leader
She can stay. In our vivisection labs.
  • Society Research Gained: Society research 350-100000
Fanatic XenophobeFanatic Militarist This abomination has no place in our world!
  • Unity Gained: 150-100000
Fanatic Xenophobe She can stay. But she won't be free.
  • Gain the unique The Many-Tentacled One leader

The Jaunt

Our scientists have expressed an interest in learning the Jaunt, the teleportation technique used by the The Many Tentacled One to reach our homeworld.

The space-faring mystic is willing to share her knowledge, though she doubts we will be able to replicate the technique. A suitable building in our capital is ready to be converted into a temple/research facility.


 
Trigger conditions:
  • Lost Traveler
  • The Many-Tentacled One leader
Mean time to happen:

Time 60 days


It's worth a try.
  • Issue Special Project: Learning to Jaunt
A foolish endeavor.

Learning to Jaunt

Here is what we learned after perfecting the Jaunt: it's useless. Our researchers could spend decades learning to master the technique, only to die on the first Jaunt when they materialize inside a rock, a star, or inside a black hole. It's too imprecise to work. The more we try to Jaunt, the clearer it becomes that the arrival of the Many-Tentacled One was a stroke of luck.


 
Trigger conditions:
  • The Jaunt
Is triggered only by:

Finishing the Learning to Jaunt special project


Unfortunate.
  • Engineering Research Gained: Engineering research 500-1000000
  • Psi Jump Drives technology has a 50% greater chance to appear

Homesickness

Our Many-Tentacled One has recently expressed a desire to return to her people, but our efforts to locate her home system have proven fruitless: the celestial features she described don't correspond to any known part of the galaxy.

Our guest's gaze remains fixed on the night sky.


 
Trigger conditions:
  • The Jaunt
Mean time to happen:

Time 5 years


Redouble our efforts. We'll find her home!
  • Energy: −1000
This is her home now.

Goodbye

The Many-Tentacled One is nowhere to be found. The creature disappeared as abruptly as she appeared, leaving a hastily scratched goodbye message on the floor of the research facility:

'I'm scared, but I have to Jaunt. My hearts ache with thoughts of home. Thank you for everything. I pray the Veil will be kind to me.'


 
Trigger conditions:
  • Homesickness
Mean time to happen:

Time 8 years


Goodbye.
  • Lose the unique The Many-Tentacled One leader

A Belated Thank You

One of our ships has intercepted a cache that suddenly materialized in our home system. The complex lock gave way as soon as a member of our species touched it, revealing a dizzying collection of artifacts... And a thank-you note from a Many-Tentacled traveler who claims to have visited our home planet decades ago.


 
Trigger conditions:
  • Goodbye
  • 20% chance
Mean time to happen:

Time 20 years


Fascinating.
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