Version

This article is for the PC version of Stellaris only.
Event chains

Rogue Agent is a pre-FTL civilization event chain that can trigger if an Envoy is assigned to a Spy Network on a pre-FTL civilization. It can only happen once per game.
Rogue Agent

One of our covert operatives on [pre-FTL world name] has gone rogue! The poor, misguided fool has apparently been smitten by a [pre-FTL species name] female, and the two of them have eloped to parts unknown on the [planet or moon]'s surface.
We are as yet uncertain whether our agent has revealed his true alien nature to his love interest or if he is still posing as a [pre-FTL species name] to her. Needless to say this is a tremendous security breach - we should do everything in our power to bring this agent back and give him the psychiatric care he is so clearly in need of.
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This will set us back. |
Incoming Transmission

We are picking up a scrambled transmission coming from the surface of [pre-FTL world name]. It is using a frequency normally reserved for our infiltration cells, but none of them are currently transmitting. Could this be our rogue agent?
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Mean time to happen:
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On screen. |
Operatives Hunted![]() Someone has been picking off our covert operatives on [pre-FTL world name]. Several agents that were shadowing potential [pre-FTL species name] acquisition targets have been found dead. While it's not impossible that the assassin or assassins came from an indigenous special forces outfit, the methods used in these takedowns indicate [main species name] military training.
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Media Witch Hunt![]() Reports are beginning to surface from local media outlets on [pre-FTL world name] that speak of some kind of massive global conspiracy perpetrated by aliens. The respectable [pre-FTL species name] media has yet to touch this subject matter and much of what has been reported is pure conjecture, but there are some details that could only be known by someone with intimate knowledge of our covert operations.
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Mass Arrests![]() One of our infiltration cells on [pre-FTL world name] has been all but eliminated in just the last couple of days. The authorities of the nation state in which they were stationed have been hunting them down one by one. Those of our operatives who were in danger of being arrested committed suicide by disintegration as standing protocol dictates. The cell's remaining members are in hiding now, and we are currently working on getting them offworld.
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Rogue Agent Sighted

Military Intelligence has managed to pinpoint what they believe to be the location of our rogue operative on [colony name]! A ground assault to extract or terminate him would draw too much attention, but it should be possible to destroy the entire city block he is in through limited orbital bombardment.
Our infiltration cells have prepared a cover story for the local media that will blame the destruction on a meteor strike. We should strike quickly... we may never get another opportunity like this!
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Mean time to happen:
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Bombard the city block.
No... too messy and too risky. Leave [him or her] be.
Remove [him or her] discretely. |
Rogue Agent Eliminated![]() The captain of the [science ship name] has reported a successful fire mission, with several confirmed hits on the primary target. Although no body has been recovered, no living thing within the city block that was targeted could have survived the firepower unleashed upon it.
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Agent Lost![]() It is too late. The window to eliminate our rogue agent on [pre-FTL world name] has passed - our intelligence sources indicate that he has relocated together with his [pre-FTL species name] sweetheart to another safe house at an unknown location.
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