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Leaders
Paragons are unique leaders with special backstories, portraits and predefined traits that can be obtained as part of certain events. Most paragons have their destiny trait unlocked early and will not gain a second one at level 8.
Renowned paragons[]
Renowned paragons are very powerful leaders shown with a purple border in the leader UI. Tuborek is always the species of the current Militant Isolationists fallen empire.
Renowned paragon | Class | Veteran class | Destiny trait | Other traits | Ethic | Age | Level | Source | Description |
---|---|---|---|---|---|---|---|---|---|
Tuborek |
Commander | Admiral | Master Gunner | Xenophobe | 65 | 10 | Shielded Militant Isolationists world (25% chance) | This commander spent centuries in stasis, and all they knew now belongs to a forgotten past. | |
Reth Unddol |
Commander | Admiral | Hell's Heart | Materialist | 58 | 5 | Defeating the Tiyanki Matriarch | A fanatic hunter, always looking to surpass their last kill. After being trapped inside of a Tiyanki Matriarch, joining our cause should prove a refreshing experience. | |
Caretaker AX7-b |
Official | Industrialist | Caretaker | Gestalt Consciousness | Ageless | 4 | Unidentified Drop Pods anomaly | A machine specialized in caring for others. The failures of the past are embedded in its memory banks. | |
S875.1 Warform |
Commander | Admiral | Corrosive Survivor | Gestalt Consciousness | Ageless | 5 | Mysterious Construct anomaly | An ancient combat computer ready to serve our empire after having spent centuries in a toxic graveyard. | |
Oracle |
Official | Industrialist | Oracle | Gestalt Consciousness | Ageless | 5 | Hidden Worlds archaeological side outcome | An advanced AI specialized in optimizing colony output. She has a unique method, reducing individualism. | |
Oakenstalk |
Commander | General | Grand Taskmaster | Gestalt Consciousness | Ageless | 5 | Siege of Paradise astral rift outcome | Oakenstalk is an Commander we met in an Astral Rift. They are a respected general in the war against the Grunur. |
Enclave paragons[]
Enclave paragons can only be obtained by hiring them from enclaves. All of them start at level 5. Unlike other paragons their name is randomized. If the Galactic Paragons DLC is installed each enclave paragon will unlock a new council position only they can be assigned to.
If the enclave it was hired from is attacked its enclave paragon will leave the empire. If they held a council position the current agenda will lose 20% progress. If the empire unlocked the enclave paragon's unique council position it will be able to reselect council positions.
Enclave | Class | Veteran class | Traits | Ethic | Council position |
---|---|---|---|---|---|
Curator Order |
Scientist | Statistician | Curator | Materialist | Curator Archivist |
Muutagan Merchant Guild |
Official | Industrialist | Muutagan Liaison | Xenophile | Trader Liaison |
Riggan Commerce Exchange |
Official | Industrialist | Riggan Liaison | Xenophile | Trader Liaison |
XuraCorp |
Official | Industrialist | XuraCorp Liaison | Xenophile | Trader Liaison |
Salvagers |
Scientist | Analyst | Pacifist | Master Salvager | |
Shroud-Touched Coven |
Official | Industrialist | Spiritualist | Shroudwalker Teacher |
Xeno-Linguistics paragons[]
Available only with the Galactic Paragons DLC enabled. |
The following renowned paragons have a small chance become available to recruit each decade after the Xeno-Linguistics technology has been researched and the empire shares the paragon's ethic. All of them start at level 4. Each renowned paragon has a 10% chance every decade to trigger an event that grants a reward. There are two events for each renowned paragon and each can only happen once.
Renowned paragon | Class | Veteran class | Destiny trait | Positive traits | Negative trait | Ethic | Age | Random rewards |
---|---|---|---|---|---|---|---|---|
Kai-Sha |
Official | Ambassador | Shadow Broker | Eye for Talent Spycraft |
Tyrannical | Authoritarian | 36 | |
Q'la-Minder |
Commander | Commissioner | Ruthless Developer | Iron Fist II Private Mines II |
Cruelty | Authoritarian | 39 |
|
Jynn |
Commander | General | Supreme Warrior | Guardian Heavy Hitter Cyborg |
Recluse | Egalitarian | 30 |
|
Zosira K'Tun |
Scientist | Statistician | Driven Educator | AI Assistant 'Gorky' Spark of Genius |
Gulliblity | Egalitarian | 22 |
|
Borin |
Scientist | Statistician | Brilliant Shipwright | Master Salvager Salvager Expertise: Materials |
Substance Abuser | Materialist | 40 |
|
Xondar |
Commander | Admiral | Resilient Commander | Guidance System Focus Scout Synth |
Micromanager | Materialist | Ageless |
|
Baron Vyctor Jariden |
Commander | Strategist | Military Overseer | Artillerist Fleet Organizer |
Melancholy | Militarist | 45 |
|
Gia'Zumon |
Commander | General | Tzynn Tithe | Interrogator Butcher II |
Disorder | Militarist | 28 |
|
Judge Uld Dagr |
Commander | Strategist | Peacekeeper | Martinet Resilience II |
Lethargic | Pacifist | 65 | |
Vas the Gilded |
Official | Ambassador | Master Diplomat | Deep Connections Xenolinguist |
Lavish Lifestyle | Pacifist | 30 | |
Nasuz Demetor |
Scientist | Scholar | Vibrant Storyteller | Excavator Archaeologist II Resilience II |
Stubbornness | Spiritualist | 80 |
|
Ulastar |
Official | Advisor | Shroud Preacher | Reformer Unified Focus Psychic |
Serenity | Spiritualist | 48 |
|
Lysator Sang |
Commander | Admiral | Guerilla Tactician | Material Liberator Trickster |
Negligence | Xenophile | 33 |
|
Nona |
Scientist | Explorer | Xeno-Cataloger | Adventurous Spirit II Prospector II |
Hoarder | Xenophile | 32 |
|
Aturion |
Commander | Strategist | Gray Eminence | Recruiter Logistic Understanding Synth |
Intolerance | Xenophobe | Ageless |
|
Factorator Shuladun |
Official | Industrialist | Galvanizer | Forge Focused Distribution Manager |
Polluter | Xenophobe | 40 |
|
Legendary paragons[]
Legendary paragons are the most powerful leaders in the game and are shown with a golden border in the leader UI. They do not count against the empire leader capacity.
Gray[]
Available only with the Distant Stars DLC enabled. |
Gray is an Immortal level 10 Official with the Industrialist veteran class and the Nanite Entity, Utopian Idealist, Architectural Sense III, Forge Focused III, Distribution Manager III, Architectural Interest II and Scrapper traits. Gray can only be obtained by opening the L-Cluster, getting the outcome where it is abandoned, investigating the Surface Signature anomaly and choosing from the Contacts menu the Official form. Gray uses the same appearance as the empire's primary species.
Astrocreator Azaryn[]
Available only with the Galactic Paragons DLC enabled. |
Astrocreator Azaryn has a 1% chance to appear every 5 years in empires that aren't militarist or a gestalt consciousness. Once that happens a random empire will be contacted twice. The second time it will offer a special project that requires 180 days. Completing it will issue a second special project that requires 1000 Society Research. Completing it will grant 2000 Society Research and issue a third special project that requires 4000 Society Research. Completing it will grant 5000 Society Research. After each special project the empire will be asked two questions. 60 days after all projects have been completed Astrocreator Azaryn will be recruited. The empire capital will gain a bonus to Happiness, Growth Speed, Resources from Jobs and doubly so from Workers and Researchers for 2 years. How large is the bonus depends on the answers to the questions. The following answers will increase the effect of the modifier:
- Is this a trick question?
- Yes, we would.
- We would.
- Yes. Decisive actions require consideration.
Astrocreator Azaryn is a level 7 Scientist with the Scholar veteran class and has the Perceptive Mentor, Xeno-Cataloger, Terraformation Nuclei and Spark of Genius traits and Xenophile ethic. It commands a science ship that has the ability to terraform 3 planets into Gaia Worlds with the Overgrowth modifier at the cost of 10000 Energy and 10 years. Barren Worlds can be terraformed too but the time is increased to 25 years. The science ship merely starts the process and does not have to wait. The appearance of Astrocreator Azaryn will change each time a terraforming process is started and once the third terraforming process is started she will die and unlock the Contained Ecosphere empire building.
Each time a terraforming process is started there is a 25% chance to be offered a special project. Completing the special project will grant 5000 Society Research and the next terraforming technology. If all terraforming technologies have been researched it will grant an additional 15000 Society Research. There is a 25% chance that a few months after the special project has been completed the empire will have to pay either 2500 Energy or 1000 Society Research and 500 Minerals and Alloys.
Keides, Scion of Vagros[]
Available only with the Galactic Paragons DLC enabled. |
Keides, Scion of Vagros can be recruited after 20 years by the first empire that investigates the Dugar unique system. He is a level 1 Scientist with the Nebulous Past, Erudition and Scrapper traits. An event 10 years before he becomes available will let the empire choose which of the governing ethics Keides, Scion of Vagros will have.
A few months after Keides, Scion of Vagros is recruited he will add 3 Points of Interest to the situation log. Entering those systems will add a special project in each that needs 2 years and can only be researched by him. Completing each special project will upgrade the The Key relic. Once all 3 special projects are completed the empire will receive one final special project that requires 4000 Physics Research. Completing it will grant 6000 Physics Research and create a wormhole in the capital system leading to the Sursect system.
Skrand Sharpbeak[]
Available only with the Galactic Paragons DLC enabled. |
The first time an empire reactivates a Gateway there is a 20% chance to spawn a unique and powerful avian ship. In 4-8 months the empire will gain a special project that requires an army. Once the project is completed the empire will gain the option to invade the ship. There is a 20% chance to take control of the ship and an 80% chance the ship will become hostile. Empires that are not Gestalt Consciousness or Fanatic Xenophobe will have the option to gain a special project that requires a construction ship instead. Completing it will recruit Skrand Sharpbeak.
Skrand Sharpbeak is a level 8 Commander with the Admiral veteran class and has the Shield of the Empire, Engineer II, Resilience II, Carrier Focus and Unyielding traits and Militarist ethic. The ship has the following components:
Weapons | Utility | Core |
---|---|---|
While Skrand Sharpbeak is recruited the empire will gain one of the following unique situations each decade:
- Command Integration
- Cure Progression
- Lessons of the Past
- New Species
- Study The Crisis
- Talon Study
- Talon Upgrade
Within a few decades after the Command Integration and Talon Study situations has been completed the empire will unlock the Skravird Strike Craft technology.
The Beholder[]
Available only with the Galactic Paragons DLC enabled. |
The Beholder can be recruited by investigating the Spiky Readings anomaly. It starts at level 10 and is immortal and unlike other leaders it has two forms:
- In space The Beholder is an Commander with the Admiral veteran class and has the Psychic, Energy Weapon Specialist, Scout and Prudence traits. It commands a heavily armored ship that disables all shields in the system and has weapons that ignore armor but have randomized damage. The ship has the ability to land on planets, where The Beholder can become Official.
- On planets The Beholder is a Official with the Industrialist veteran class and has the Xeno-Mediator, Psionic Communion, Intellectual and Generator Focused III traits. It adds to the planet the Murmuring Monolith building. The Beholder can be switched back to Commander by using the Deploy Murmuring Monolith decision.
Zadigal[]
Available only with the Astral Planes DLC enabled. |
Zadigal can be recruited by saving the Formless and not subjugating or becoming hostile towards them. He is a level 10 Commander with the Admiral veteran class and has the Spacebender, Psychic, Energy Weapon Specialist, Commanding Presence II, Scout II and Celebrity II traits and Xenophile ethic. If the empire becomes hostile towards the Formless then zadigal will leave the empire.
References[]
Exploration | Exploration • FTL • Anomaly • Archaeological site • Relics • Pre-FTL species • Fallen empire • Events • Spaceborne aliens • Enclaves • Guardians • Marauders • Caravaneers |
Celestial bodies | Celestial body • Colonization • Terraforming • Planetary features • Planet modifiers |
Species | Species • Traits • Population • Pop modification • Species rights • Ethics • Leader |
Governance | Empire • Origin • Government • Civics • Policies • Edicts • Factions • Technology • Traditions • Situations |
Economy | Resources • Planetary management • Districts • Buildings • Holdings • Jobs • Designation • Trade • Megastructures |
Diplomacy | Diplomacy • Relations • Galactic community • Federations • Subject empires • Intelligence • AI personalities |
Warfare | Warfare • Space warfare • Land warfare • Starbase • Ship • Ship designer • Crisis |
Others | The Shroud • L-Cluster • Unique systems • Preset empires • AI players • Easter eggs |