This page lists traits specific to the Official class and its sub-classes only. For common traits please see leader traits.
Traits represent the background, education or personality of a leader. Most traits can be upgraded. The way in which leaders gain or upgrade traits depends on whether the Galactic Paragons DLC is enabled:
If the DLC is enabled:
Leaders are able to select a trait to gain or upgrade every time they level up.
At level 4, they can choose a Veteran Class and, at level 8, they can choose a Destiny Trait.
Veteran traits are in the pool of possible traits, but only for the chosen Veteran Class.
If the DLC is not enabled:
Leaders gain or upgrade a random trait every 2 levels.
Veteran trait pools are turned off, as the leaders do not use Veteran Classes.
A number traits are available only if the DLC is not enabled.
This unit expertly drives machine population assembly.
Army Veteran
+15% Army Build Speed
+15% Defense Army Damage
−15% Army Cost
+25% Army Build Speed
+25% Defense Army Damage
−25% Army Cost
Retired Fleet Officer
Leader pool
A veteran, this leader gives the army preferential treatment in their sector.
Retired Fleet Officer
+10% Ship Build Speed
+100 Ship Starting Experience
+20% Ship Build Speed
+200 Ship Starting Experience
Army Veteran
Leader pool
A former fleet officer, this leader actively supports shipyards under their administration.
Focus traits[]
Focus trait are only applied if the official is assigned to the Galactic Community and can be gained the following way:
If the Galactic Paragons DLC is installed the traits can be selected at level-up by officials with the Delegate veteran class. The traits can be upgraded up to level 3.
If the Galactic Paragons DLC is not installed the traits can be gained randomly at level-up if the empire joined the Galactic Community. The traits can be upgraded up to level 2.
Focus
Level 1 effects
Level 2 effects
Level 3 effects
DLC
Divinity of Life
+5% Voting Strength on Divinity of Life Resolutions
+15% Voting Strength on Divinity of Life Resolutions
+25% Voting Strength on Divinity of Life Resolutions
Ecological Protection
+5% Voting Strength on Ecological Protection Resolutions
+15% Voting Strength on Ecological Protection Resolutions
+25% Voting Strength on Ecological Protection Resolutions
Unchained Knowledge
+5% Voting Strength on Unchained Knowledge Resolutions
+15% Voting Strength on Unchained Knowledge Resolutions
+25% Voting Strength on Unchained Knowledge Resolutions
Galactic Commerce
+5% Voting Strength on Galactic Commerce Resolutions
+15% Voting Strength on Galactic Commerce Resolutions
+25% Voting Strength on Galactic Commerce Resolutions
Industrial Development
+5% Voting Strength on Industrial Development Resolutions
+15% Voting Strength on Industrial Development Resolutions
+25% Voting Strength on Industrial Development Resolutions
Mutual Defense
+5% Voting Strength on Mutual Defense Resolutions
+15% Voting Strength on Mutual Defense Resolutions
+25% Voting Strength on Mutual Defense Resolutions
Rules of War
+5% Voting Strength on Rules of War Resolutions
+15% Voting Strength on Rules of War Resolutions
+25% Voting Strength on Rules of War Resolutions
The Greater Good
+5% Voting Strength on The Greater Good Resolutions
+15% Voting Strength on The Greater Good Resolutions
+25% Voting Strength on The Greater Good Resolutions
Galactic Reforms
+5% Voting Strength on Galactic Market Resolutions
+5% Voting Strength on Galactic Priority Resolutions
+5% Voting Strength on Galactic Reforms Resolutions
+5% Voting Strength on Custodian and Galactic Imperium Resolutions
+15% Voting Strength on Galactic Market Resolutions
+15% Voting Strength on Galactic Priority Resolutions
+15% Voting Strength on Galactic Reforms Resolutions
+15% Voting Strength on Custodian and Galactic Imperium Resolutions
+25% Voting Strength on Galactic Market Resolutions
+25% Voting Strength on Galactic Priority Resolutions
+25% Voting Strength on Galactic Reforms Resolutions
+25% Voting Strength on Custodian and Galactic Imperium Resolutions
Sanctions
+5% Voting Strength on Sanctions Resolutions
+15% Voting Strength on Sanctions Resolutions
+25% Voting Strength on Sanctions Resolutions
Politics Traditions
+5% Voting Strength on Politics Traditions Resolutions
+15% Voting Strength on Politics Traditions Resolutions
+25% Voting Strength on Politics Traditions Resolutions
Bureaucratic Surveillance
+5% Voting Strength on Bureaucratic Surveillance Resolutions
+15% Voting Strength on Bureaucratic Surveillance Resolutions
+25% Voting Strength on Bureaucratic Surveillance Resolutions
Intergalactic Directives
+5% Voting Strength on Intergalactic Directives Resolutions
+15% Voting Strength on Intergalactic Directives Resolutions
+25% Voting Strength on Intergalactic Directives Resolutions
Defense Privatization
+5% Voting Strength on Defense Privatization Resolutions
+15% Voting Strength on Defense Privatization Resolutions
+25% Voting Strength on Defense Privatization Resolutions
Pre-FTL Stance
+5% Voting Strength on Pre-FTL Stance Resolutions
+15% Voting Strength on Pre-FTL Stance Resolutions
+25% Voting Strength on Pre-FTL Stance Resolutions
Federation traits[]
Federation trait are only applied if the official is assigned to a Federation and can be gained the following way:
If the Galactic Paragons DLC is installed the traits can be selected at level-up by officials with the Delegate veteran class. The traits can be upgraded up to level 3.
If the Galactic Paragons DLC is not installed the traits can be gained randomly at level-up if the empire is part of a federation. The traits can be upgraded up to level 2.
Focus
Level 1 effects
Level 2 effects
Level 3 effects
Description
Camaraderie
+0.25 Monthly Federation Experience
+0.5 Monthly Federation Experience
+1 Monthly Federation Experience
This leader firmly believes in the uniting power of Federations. Their dedication is an inspiration for us all.
Greeter
−5% Federation Cohesion Malus on Joining
−10% Federation Cohesion Malus on Joining
−15% Federation Cohesion Malus on Joining
This delegate is quick to greet new Federation members and knows how to make them feel part of the group.
Joint Exercise
+5% Federation Naval Capacity Contribution
+10 Federation Fleet Cap
+15% Federation Naval Capacity Contribution
+25 Federation Fleet Cap
+25% Federation Naval Capacity Contribution
+50 Federation Fleet Cap
Unity is strength. Sometimes, that strength is inside us. Sometimes, it just means having a bigger fleet.
Peacemaker
−5% Cohesion Ethics Penalty
−10% Cohesion Ethics Penalty
−15% Cohesion Ethics Penalty
We may have different beliefs, but we share the same goal, the same Federation, the same dreams. Conflict only makes us weak.
Industrialist traits[]
The following traits are only available to the Industrialist veteran class. As with the veteran class itself, all traits are only applied to the official's assigned sector or planet and the effects are doubled if assigned to a planet.
The following traits are only available to the Advisor veteran class. As with the veteran class itself, all traits are only applied if the leader is part of the Council.
Trait
Level 1 effects
Level 2 effects
Level 3 effects
Opposite
Requirements
Description
Architectural Sense
+10% Planetary Build Speed
−5% Building and District Cost
+10% Planetary Build Speed
−10% Building and District Cost
+10% Planetary Build Speed
−10% Building and District Cost
−5% Building and District Upkeep
This leader is an architect at heart, investing in more efficient construction practices.
Cartographer
+10% Terraforming Speed
+25% Terraforming Speed
+33% Terraforming Speed
As an expert in geo-mapping, this leader can improve terraforming efforts.
Expeditionist
+10% Clear Blocker Speed
+25% Clear Blocker Speed
+33% Clear Blocker Speed
This leader has substantial knowledge of geological sculpting logistics.
Frontier Spirit
+15% Colony Development Speed
−5% Colony Ship Build Cost
+33% Colony Development Speed
−10% Colony Ship Build Cost
+50% Colony Development Speed
−10% Colony Ship Build Cost
+1 Colony Pops
This leader yearns to colonize and claim distant systems.
Unified Focus
+10% Unity from Jobs
+15% Unity from Jobs
+25% Unity from Jobs
This leader has a keen interest in promoting cultural growth and artistic endeavors.
This drone is responsible for maximizing the potential of worker drones.
Ambassador traits[]
The following traits are only available to the Ambassador veteran class. As with the veteran class itself, all traits are only applied if the leader is part of the Council.
Trait
Level 1 effects
Level 2 effects
Level 3 effects
Requirements
All-knowing
+15% Speed of Intel Gain
+25% Speed of Intel Gain
+35% Speed of Intel Gain
Blabbermouth
+5 Base Intel Level
+10 Base Intel Level
+20 Base Intel Level
Deep Connections
+0.5 Monthly Influence
+0.75 Monthly Influence
+1 Monthly Influence
Entourage
+1 Available Envoys
+2 Available Envoys
+3 Available Envoys
Opportunist
0.25% Monthly chance to gain a favor from Improving Relations
0.5% Monthly chance to gain a favor from Improving Relations
1% Monthly chance to gain a favor from Improving Relations
Requires the Delegate veteran class and applies its effects if the official is assigned to the Galactic Community:
Trait
Effects
Requirements
Description
Gravitas
+40% Diplomatic Weight
There's a certain... something in the way this leader behaves that commands respect. When this delegate speaks, everyone stops to listen.
Mutual Support
+1 Favor with the empire who proposed a supported passed resolution
+5 Trust with the empire who proposed a supported passed resolution
This leader is always eager to congratulate others for their success.
Requires the Industrialist veteran class, applies its effects to the official's assigned sector or planet and effects are doubled if assigned to a planet:
Trait
Effects
Requirements
Description
Elite Benefactor
+25% Ruler Pop Resource Output
+7.5% Ruler Political Power
Born into the higher echelons of society, this leader has a strong sense of their own worth, and tends to favor peers of the upper classes.
Galvanizer
+5% Happiness
+0.25 Unity from Employed Pops
Having a strong sense of purpose leads to many positive outcomes. This leader knows how to handle the populace, giving them a common goal to pursue with energy.
Urbanist
−35% Empire Size from Districts
−25% Building and District Upkeep
This leader excels in making sure megacities and industrial complexes are logistically connected.
Utopian Idealist
+10% Happiness
+12.5% Pop Growth from Immigration
+5% Immigration Pull
Many dream of building a truly utopian society. This leader works to turn those dreams into a reality.
Requires the Ambassador veteran class and applies its effects if the official is part of the empire council:
Trait
Effects
Requirements
Description
Shadow Broker
+150% Infiltration Speed
−25% Operation Cost
+2 Available Envoys
Far from a simple spy, this leader spins a web of informants, smugglers, and assassins. When something needs doing quietly, this can prove an enormous asset.
A title of honor and repute, the Herald is a master player in the great game of nations. Such diplomats provide a trusted link between an overlord and its vassals.
Master Diplomat
+2 Envoys
+20% Diplomatic Weight
+50 Trust Cap
Genocidal
After many years working with diplomats in foreign embassies, this leader knows how to navigate cultural nuances, masterfully managing a network of high-ranking officials from neighboring empires.
Requires the Advisor veteran class and applies its effects if the official is part of the empire council:
Trait
Effects
Requirements
Description
Gray Eminence
−10% Empire Size Effect
+50% Government Ethics Attraction
−5% Happiness
With strict control over matters of state, this leader resides at the center of a labyrinthian set of rules, laws, and bureaucratic procedures, all designed to enhance their own power.
Special traits[]
The following traits can only be obtained by events or special leaders. They only affect the leader's assigned sector or planet and effects are doubled if assigned to a planet.
Trait
Effects
Source
Description
Prospectorium Extractor
+10% Energy from Jobs
+10% Minerals from Jobs
+10% Alloys from Jobs
Tier 2 Prospectorium
Energy, alloys, and minerals all empower our ambitions. Extractors maximize their acquisition.
Prospectorium Optimizer
−7.5% Upkeep from Jobs
Tier 2 Prospectorium
Keeping a populace healthy and productive requires resources, and optimizers are ideally suited to manage them.
Prospectorium Refiner
+12.5% Chemists Output
+12.5% Gas Refiners Output
+12.5% Translucers Output
Tier 2 Prospectorium
Refiners have the rarefied expertise necessary to improve our acquisition of exotic gases, motes, and crystals.
Merchant of Numa
+5% Trade Value
−5% Pop Consumer Goods Upkeep
Numistic Order caravan deal
A level nine Shakvah with enhanced mind focus and inner gaze...
Waste Management Specialist
−5% Building Upkeep
Racket Industrial Enterprise caravan deal
This leader has an almost uncanny ability to reduce and repurpose industrial waste. How do they do it? It's best not to ask.
Business Mind
+7.5% Trade Value
−2.5% Pop Consumer Goods Upkeep
Primitive commerce event
Coming from a pre-FTL county, this leader has displayed an exceptionally keen mind for business.
Fervent Believer
−5 Crime
+5 Stability
+10% Governing Ethics Attraction
+5% Unity from Priests
Pre-FTL civilization event
Having gazed into the abyss, this official possesses unshakeable faith.
Paragon traits[]
The following traits are only present on certain paragons. Effects are doubled if the official is assigned to a planet.
Trait
Effects
Scope
Councilor trait
Paragon
Description
Intellectual
+10% Research from Jobs
Sector/world
Caretaker AX7-b
The Beholder
This leader is naturally interested in the sciences and seeks to foster a curiosity about the natural world in their subjects.
Caretaker
+5% Pop Growth Speed
−10% Job Consumer Goods Upkeep
Empire
Caretaker AX7-b
Ensuring nutrients are available, that the workspace is clean, and that the wards are properly stimulated all fall under the preview of a Caretaker.
Oracle
−22 Crime
+5 Stability
+5% Specialist Pop Resource Output
−5% Happiness
Sector/world
Oracle
The Oracle sees all.
Nanite Entity
Immortal
−20% Building Cost
+20% Planetary Build Speed
−20% Clear Blocker Cost
+20% Clear Blocker Speed
+7.5% Energy from Jobs
+7.5% Minerals from Jobs
Sector/world
Gray
Gray is a dense swarm of billions of advanced nanites.
Psionic Communion
+5 Stability
Sector/world
The Beholder
This leader's psionic abilities improve the populace's mental wellbeing, building trust and providing a sense of safety.
Muutagan Liaison
+2 Monthly Rare Crystals
+10% Rare Crystals from Jobs
+5% Trade Value
Sector/world
Muutagan Merchant Guild official
Recruited from the Muutagan Merchant Guild, this leader owns several private Rare Crystal mines.
Riggan Liaison
+2 Monthly Volatile Motes
+10% Volatile Motes from Jobs
+5% Trade Value
Sector/world
Riggan Commerce Exchange official
Recruited from the Riggan Commerce Exchange, this leader spends their spare time dealing in Volatile Motes futures.
XuraCorp Liaison
+2 Monthly Exotic Gases
+10% Exotic Gases from Jobs
+5% Trade Value
Sector/world
XuraCorp official
Recruited from XuraCorp, this leader holds shares in several Exotic Gas production facilities.
Shroudwalker Teacher
+30 Years Leader Lifespan
+2% Amenities
+1 Unity from Telepaths
Sector/world
Shroud-Touched Coven official
An adept of the Shroudwalkers, skilled in instructing in the ways of the Shroud.