length = <int> - Days of the edict duration. If 0, this Edict immediately ends. If -1, this Edict lasts until manually toggled off.
resources - An Economy Unit that determines the cost of this edict. Only the "cost" field is wanted. If length is -1, the cost is paid again when deactivating.
prerequisites = { tech_xxx } - A list of Technology keys that determines the technology prerequisites of this edict.
show_tech_unlock_if - A block of Conditions. If evaluated false, this edict will not be shown in the technology tooltip of that technology.
modifier - A block of Modifiers to be applied to the empire for as long as this edict remain active.
potential - A block of Conditions that determines is this edict listed for this empire. (Country scope)
allow - A block of Conditions that determines can this edict be activated by this empire. (Country scope)
effect - A block of Effects to be executed when this edict become active. (Country scope)
There is NO effect block that can be executed when this edict is manually toggled off.
ai_weight - The higher it is, the more likely the AI will try to activate this edict.
edict_cap_usage - The number of Edict Capacities this Edict will use.